Saturday, February 23, 2008

Playstation 3 Outsells XBox in January of '08




Sony has sold more units of its Playstation 3 than Microsoft has of its XBox 360. Both however, continue to trail the Nintendo Wii.

Wii: 274,000 units
Playstation 3: 269,000 units
XBox 360: 230,000 units

The difference may be associated with the imbedded DVD player of the PS3. It functions as a Blu-Ray Player as well as a gaming console. Warner Bros. has abandoned HD-DVD totally and is going exclusively with Blu-Ray. Many shoppers are (will be) taking this into consideration when making a purchase decision.

Thursday, February 21, 2008

My Personal Verdict...

I have played with all three of the consoles listed on this website (below). From my personal experience, I have to say that the 'fun factor' award goes to the Nintendo Wii. Being able to physically take part in the game one is playing adds to the overall experience. Not only is this device popular among the youger generation, but parents will appreciate the idea that their children are physically exerting themselves while playing the video game.

As far as the overall graphics go, XBox 360 takes the cake for the most life-like and advanced graphics appeal. It sports an ATI Graphics chipset which is one of the top two graphic chipset producing manufacturers in today's market.

The quality of games, breadth and depth goes to the Playstation 3. The overall 'hair raising' experience is best felt when playing on this device. The amount of games and detail put into the gameplay itself is unmatched.

For OVERALL VALUE, hats off to the Nintendo Wii. It is fun to play, physically demanding and is the least expensive of the 3 consoles.

Top Selling Games by Console:

XBox 360:
1. Halo 3 (8.1 million)
2. Gears of War (4.5 million)
3. Call of Duty 4: Modern Warfare (3.118 million approximately, 3.04 million in US, 78,000 in Canada)
4. Forza Motorsport 2 (2.23 million in US)
5. Marvel: Ultimate Alliance (2.08 million in US)

Playstation 3:
1. Resistance: Fall of Man
2. Madden NFL 07
3. Call of Duty 3
4. Marvel: Ultimate Alliance
5. Ridge Racer 7

Nintendo Wii:
1. Wii Sports - 17,850,000
2. Wii Play - 9,230,000
3. Super Mario Galaxy - 5,190,000
4. Mario Party 8 - 4,350,000
5. The Legend of Zelda: Twilight Princess - 4,300,000

XBox 360

Custom IBM PowerPC-based CPU
Three symmetrical cores running at 3.2 GHz each
Two hardware threads per core; six hardware threads total
VMX-128 vector unit per core; three total
128 VMX-128 registers per hardware thread
1 MB L2 cache

CPU Game Math Performance
9.6 billion dot product operations per second

Custom ATI Graphics Processor
10 MB of embedded DRAM
48-way parallel floating-point dynamically scheduled shader pipelines
Unified shader architecture

Polygon Performance
500 million triangles per second

Pixel Fill Rate
16 gigasamples per second fill rate using 4x MSAA

Shader Performance
48 billion shader operations per second

Memory
512 MB of 700 MHz GDDR3 RAM
Unified memory architecture

Memory Bandwidth
22.4 GB/s memory interface bus bandwidth
256 GB/s memory bandwidth to EDRAM
21.6 GB/s front-side bus

Overall System Floating-Point Performance
1 teraflop

Storage
Detachable and upgradeable 20-GB hard drive
12x dual-layer DVD-ROM
Memory Unit support starting at 64 MB

I/O
Support for up to four wireless game controllers
Three USB 2.0 ports
Two memory unit slots

Optimized for Online
Instant, out-of-the-box access to Xbox Live features with broadband service, including Xbox Live Marketplace for downloadable content, gamer profile for digital identity, and voice chat to talk to friends while playing games, watching movies, or listening to music
Built-in Ethernet port
Wi-Fi ready: 802.11a, 802.11b, and 802.11g
Video camera–ready

Digital Media Support
Support for DVD-Video, DVD-ROM, DVD-R/RW, DVD+R/RW, CD-DA, CD-ROM, CD-R, CD-RW, WMA CD, MP3 CD, JPEG Photo CD
Ability to stream media from portable music devices, digital cameras, and Windows XP-based PCs
Ability to rip music to the Xbox 360 Hard Drive
Custom playlists in every game
Built-in Media Center Extender for Windows XP Media Center Edition 2005
Interactive, full-screen 3-D visualizers

High-Definition Game Support
All games supported at 16:9, 720p, 1080i and 1080p, with anti-aliasing
Standard-definition and high-definition video output supported

Audio
Multi-channel surround sound output
Supports 48KHz 16-bit audio
320 independent decompression channels
32-bit audio processing
Over 256 audio channels

Physical Specs
Height: 83 mm
Width: 309 mm
Depth: 258 mm
Weight: 7.7 lbs.

System Orientation Stands vertically or horizontally

Customizable Faceplates Interchangeable to personalize the console

Playstation 3 (PS3)

CPU: Cell Processor
PowerPC-base Core @3.2GHz
1 VMX vector unit per core
512KB L2 cache
7 x SPE @3.2GHz
7 x 128b 128 SIMD GPRs
7 x 256KB SRAM for SPE
* 1 of 8 SPEs reserved for redundancy total floating point performance: 218 GFLOPS

GPU: RSX @550MHz
1.8 TFLOPS floating point performance
Full HD (up to 1080p) x 2 channels
Multi-way programmable parallel floating point shader pipelines
Sound: Dolby 5.1ch, DTS, LPCM, etc. (Cell-base processing)

Memory:
256MB XDR Main RAM @3.2GHz
256MB GDDR3 VRAM @700MHz
System Bandwidth:

Main RAM: 25.6GB/s
VRAM: 22.4GB/s
RSX: 20GB/s (write) + 15GB/s (read)
SB: 2.5GB/s (write) + 2.5GB/s (read)
System Floating Point Performance: 2 TFLOPS

Storage:
HDD
Detachable 2.5” HDD slot x 1

I/O:

USB: Front x 4, Rear x 2 (USB2.0)
Memory Stick: standard/Duo, PRO x 1
SD: standard/mini x 1
CompactFlash: (Type I, II) x 1
Communication: Ethernet (10BASE-T, 100BASE-TX, 1000BASE-T) x3 (input x 1 + output x 2)

Wi-Fi
IEEE 802.11 b/g

Bluetooth
Bluetooth 2.0 (EDR)

Controller
Bluetooth (up to 7)
USB2.0 (wired)
Wi-Fi (PSP®)
Network (over IP)
AV Output:

Screen size
480i, 480p, 720p, 1080i, 1080p
HDMI: HDMI out x 2
Analog: AV MULTI OUT x 1
Digital audio: DIGITAL OUT (OPTICAL) x 1

CD Disc media (read only)
PlayStation CD-ROM
PlayStation 2 CD-ROM
CD-DA (ROM), CD-R, CD-RW
SACD Hybrid (CD layer), SACD HD
DualDisc (audio side), DualDisc (DVD side)

DVD Disc media (read only)
PlayStation 2 DVD-ROM
PLAYSTATION 3 DVD-ROM
DVD-Video: DVD-ROM, DVD-R, DVD-RW, DVD+R, DVD+RW

Blu-ray Disc media (read only)
PLAYSTATION 3 BD-ROM
BD-Video: BD-ROM, BD-R, BD-RE

The Wii!!

Design
Featuring a compact design that makes it a natural addition to any television setup, the Wii console is white in color and can be displayed either vertically or horizontally.

Compatibility
The Wii is backward-compatible to all Nintendo GameCube games and includes four ports for controllers and two slots for memory cards.

Media
A single self-loading media bay plays single- or double-layered 12-cm optical discs for the Wii console, as well as 8-cm Nintendo GameCube discs.

Input/Output
Input: Four Wii Remotes can communicate with Wii, which features a bay for an SD memory card.

Output: An AV Multi-output port for component, composite or S-video.

CPU/GPU
PowerPC CPU (code-named "Broadway"), made with a 90nm SOI CMOS process, jointly developed with and manufactured by IBM; GPU developed with ATI.

Wii Console Stand
Display your Wii in style using the Wii console stand. Wii can also lie flat without the Wii console stand.

Size
About 8.5 inches long, 6 inches wide and less than 2 inches thick (roughly the size of 3 DVD cases stacked on top of each other).

Network
The Wii console communicates wirelessly with the Internet via wireless or a Wii LAN adaptor. Wii also can connect wirelessly with Nintendo DS.